Sunday, May 1, 2016
Saturday, April 30, 2016
Here's the next two pages of rules for setting up terrain prior to rolling a mission. This time covering Rivers & Roads, which are terribly under-used due to the problems that an inconsiderate placement can cause. These rules seek to lend some structure to their placement so as to avoid some of the more common problems.
And... Just when you think you're close to being done, you realize that you need to write out the universal mission rules properly. Which of course requires you to take a first pass at formally writing out the six missions that you weren't going to include in the first Alpha Release. Because without that you'll have no idea what those universal rules need to be. And you need to write them out because otherwise the mission descriptions get very long and repetitive.
Wednesday, April 20, 2016
Tuesday, April 12, 2016
Monday, April 11, 2016
Thursday, March 31, 2016
Here ya go... The last 2 pages of the Weapons Section.
Right now it's in the Basics chapter, but since a lot of these rules need to override the standard shooting rules, I'll probably move it to a spot between the Action and Melee Phases. While the Observation rules will probably get moved to between the Movement and Action Phases.
As for what's next...
Wednesday, March 30, 2016
Here's the next page of the weapons section.
Sorry the post is a bit light, but the kids brought home both Strep and the stomach flue from school these last 2 weeks, and I'm still sleeping 10-12 hours a day. Hopefully I'll be completely over it before Adepticon this weekend. :)
I've also been busy (after finally getting an intro game) studying the Infinity rules for the first time.
Thursday, March 24, 2016
Tuesday, March 22, 2016
This finishes up the descriptions of the five basic weapon types. The stats shown, BTW, are not final, so don't put too much importance on them just yet. I'll be coming up with the definitive stats later once the additional weapon rules are done and I can take those into account.
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Ryjak's been wanting to talk about grenades, so let's talk.
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I'm going to wrap up my thoughts on the galactic setting, as we've already hashed out a lot of the background I'd intended to...
G. Korzhev. During the War So we want to make a new 28mm Sci-Fi wargame. Where do we start? Well, I think we start as an artist, with a ...