I had to go through 114 pages of "warrior" stock-art pics to find it, but I think I finally found a swordsman that not only isn't a questionably-dressed sexist stereotype, but which works better compositionally/thematically too. :)
Thursday, November 13, 2014
Monday, November 10, 2014
Friday, November 7, 2014
Before I can do the Dao Article, I want to articulate the basics of what the plans for them are and try to pick everyone's brains on some ideas. So, join me below the cut for what should hopefully be an interesting discussion!
Monday, November 3, 2014
Papa Pestilence has finally grown tired of fingering my airways for while. So to celebrate my newfound ability to breath again, here's the final rules/layout for engagement with buildings. Plus a column from the next section and an assembled-from-stock-art illustration.
And seriously... tear this one apart for grammar and logic. A head full of snot makes you miss a lot!
Friday, October 31, 2014
Monday, October 20, 2014
Here's the rules on how melee engagement works with buildings.
I'm posting these without the usual graphic/screenshot treatment because crap has suddenly started falling on me from different 3 directions today, and I don't want to leave everyone hanging for an update until I get it all sorted out.
Thursday, October 16, 2014
Monday, October 13, 2014
Thursday, October 9, 2014
Monday, October 6, 2014
Andreas Cellarius; Map of the Constellations of the Northern Hemishpere; 1708 SandWyrm here. This week I'm going to put out a series...
Ok, so here's some thinking on when, under the new "I go, you shoot" system, we should test leadership to clear suppression...
Tyranid Hive Ship by Zen Master Rafael Paiva here, and I want to start a little discussion about Space Bugs in this new system.
Watchwood has asked that I post some sort of list of design subjects that we'll be discussing and when. Here's a preliminary list...
G. Marchenko. On the outskirt of Stalingrad. I've been asked a question privately about how shooting will work in M42. So here'...
A.Mikhailov. Bitter bread Can you feel it? There's a palpable sense of dread befalling 40K these days. A sort of unconscious col...
Ryjak's been wanting to talk about grenades, so let's talk.
G. Korzhev. During the War So we want to make a new 28mm Sci-Fi wargame. Where do we start? Well, I think we start as an artist, with a ...
SandWyrm here. Before we get too deep into creating the innermost details of our Human Empire, I think I need to describe my ideas for th...
Untitled 22, Brian Smith Sandy here. HighlanderBurial asked how Flamethrowers would work in Close-Combat, and by extension, the rest of ...