Wednesday, December 17, 2014
Monday, December 15, 2014
While working on the next couple of pages (nearly done), I realized that buildings/obstacles really didn't mesh well with the whole Melee Group concept. Plus a rule had been duplicated in two different sub-sections. So I've tweaked the rules for attacking them a bit. Such that only unengaged models will be able to attack them, and that these attacks must be resolved before any Melee Group attacks are rolled.
Friday, December 5, 2014
Page 77 (left side) is pretty much the same as before, but I did re-word rule [3.4.21] for clarity. The following page discusses how hits are tracked, how buildings and obstacles are hit, and how a Melee Group's hits are applied as Hit-Stress to each of the defending units that it includes.
Thursday, December 4, 2014
Thanks to Oblivion NecronNinja's vague-feelings turned helpful rules-wording ideas, I've expanded out the section on Melee Groups in a way that I think makes things much more clear. With changes to the top-most diagram, and two completely new ones to help explain the concepts.
Saturday, November 29, 2014
Sorry for the extended hiatus from posting, but things got pretty nutty these last few weeks. The whole family got hit with the entrovirus that's been going around the American Midwest. Which resulted in my getting Bronchitis, and my wife having scary complications that sent her to the ER and several doctors. So I was taking care of her even as I was recovering from sinus surgery myself (Ick). Then my parents' storage unit got flooded by a burst pipe and I had to go clean it out for them. Which was a circus unto itself that took me two days to recover from.
Thursday, November 13, 2014
Monday, November 10, 2014
Friday, November 7, 2014
Before I can do the Dao Article, I want to articulate the basics of what the plans for them are and try to pick everyone's brains on some ideas. So, join me below the cut for what should hopefully be an interesting discussion!
Monday, November 3, 2014
Papa Pestilence has finally grown tired of fingering my airways for while. So to celebrate my newfound ability to breath again, here's the final rules/layout for engagement with buildings. Plus a column from the next section and an assembled-from-stock-art illustration.
And seriously... tear this one apart for grammar and logic. A head full of snot makes you miss a lot!
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