Monday, December 31, 2012

Rules: Model Characteristics (Ver. 0.5)

Here's the updated Model Characteristics descriptions. You'll notice I've dropped 'Push Back'. It was a clumsy stat that never quite fit, and I think that we can get along without it using a combination of Close Combat hits received and a special rule for models and equipment that should boost the combat result.

Mission Concept: Meeting Engagement

This is the first of the Mission Concepts that I'll be writing up over the coming week, and is what I would consider to be the 'Standard' M42 mission. In that it doesn't require any special terrain bits to work, and can be played by anyone who's new to the game pretty easily.

Sunday, December 30, 2012

Rules: Unit Characteristics (Ver. 0.5)

Here's the revamped descriptions for the four Unit Characteristics. Which have been separated from the 8 Model Characteristics. Which are coming next.

And I'm Finally Back!

Well, my holidays were an exercise in controlled chaos. Nasal surgery for the wife so that she could breath again without pain. The annual stomach flu for everyone while she was recovering (oh so fun). A trip out to a state park to visit with family. Busy busy... It's really been a roller coaster ride from utter exhaustion to energetic fun and back again. :)

Friday, December 14, 2012

And... The Holidays Finally Get In The Way

Christmas parties... childrens' programs... house reconstruction... surgery for the wife... a tourney...

It's frustrating, but I'm just too busy with other commitments to post much right now. You might see one or two new things before the new year. But don't expect much before then. :)

Wednesday, December 5, 2012

Updated Unit Profile Format

The numbers themselves aren't final, but what do you think of the format itself? I had been combining the model and weapon stats together, but that made you look things up every time. This way you see a standard model profile, standard weapon stats/bonuses, and you can quickly add them up before doing the comparison test. Over time, you (hopefully) can memorize the numbers/bonuses, and if you do need to reference them, it's all in one place.

Monday, December 3, 2012

M42 Quick Reference Guide

We don't have a full rulebook yet (working on it), but I've compiled a Quick Reference Guide to use for testing that outlines everything in the current rules pretty simply. As such, it's the most up to date version of the rules so far, and is probably good enough for anyone familiar with our discussions to sit down and do some simple testing with. Though I still need to re-vamp the mission(s) and work up a proper unit reference sheet. Which will both be coming this week sometime.

Sunday, December 2, 2012

Testing With The Pros

Spaguatyrine, our local 40K tournament champ, called me up yesterday and wanted to play a game. So I went over to Games 2D4 and let him tryout M42. DaemonJohn, another very good local tournament player, was also pretty interested. So I had them both fight while I watched. Having two really good 40K players do their best to game our system was a great way to find some flaws!

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