Monday, September 17, 2012

First Test Scenario And Terrain Layout

101 Views of the Sandias #9: Rain Dance
Sandwyrm here. As part of our testing packet, I figured that I ought to come up with a basic objective scenario and a standardized terrain layout standard of some sort. Let me know what you think of this.

This is the overall layout, dictating which sorts of terrain go where. It requires 11 pieces total. Which isn't quite as much as I'd ultimately like, but it's more than the norm in 40K without being too unreasonable for most 40k-centric store/home collections. NOVA's standard layout is 9 pieces, while Adepticon uses 6 larger pieces.

This particular layout is also designed with short-to-short edge and diagonal deployments in mind. Though we won't be doing anything that complex for a while. I'm also not expecting this to be the only standard layout we have. There will be others to choose from later on.

Layout Details:

Terrain pieces will of course vary in size/shape, and can be rotated in-place. What's important is where the center of each terrain piece is.

Objectives will be specified as being placed outside of area terrain. The victory condition is simple. If you control an enemy objective without it being contested (3") at the beginning of your turn, then you win.

And finally, here's an example of a table using this layout.


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