Friday, November 16, 2012

Updated Outline: Action Phase: Part III

The Watcher of the Jungle, Theodore Wolff
Here's the first part of the updated shooting outline for the Action Phase.

a.     Shooting
                                               i.     Shooting Steps
1.     Activate Firing Unit
2.     Perform unit moves (as allowed by action), either before or after shooting.
3.     Select target unit(s).
a.     If the shooting unit’s selected action allows it to split it’s fire, the unit’s controlling player must declare which of his models are firing at which enemy units.
b.     To target a unit, choose an enemy model from that unit to shoot at.
c.     You always take the easiest shots. If one model is standing outside of cover, then the whole unit doesn’t get cover bonuses.
d.     Check Line of Sight & Concealment (Unit)
                                                                                                     i.     To shoot at the enemy unit, at least one of your models must be able to draw LoS to at least one model in an opposing unit.
                                                                                                   ii.     You can only kill as many models as you can see.
                                                                                                  iii.     Only as many models as can see the target may fire at it.
                                                                                                  iv.     LoS Blocking Terrain
1.     Will block LoS to models fully within or behind it.
2.     Models in or behind such terrain can only be targeted if the distance from the firing model(s) to the target models is <= the firing unit’s Awareness (Aw) stat.
3.     If the firing unit is on a lower level than the target unit (at least 1” lower), it’s normal Awareness Range is halved.
4.     If the firing unit is on a higher level than the target unit (at least 1” higher), it’s normal Awareness range is doubled.
e.     Check Line of Sight (Unit Leader)
                                                                                                     i.     Check to see if the firing unit’s leader can draw LoS to any model in the target unit. Use the same rules for LoS-blocking terrain as for the unit.
                                                                                                   ii.     If the leader cannot draw Los to the targeted unit, then the targeted unit gains a +1 Ev bonus.
                                                                                                  iii.     When targeting multiple enemy units, the leader can only concentrate on a single target (Except for ‘Open Fire’ actions). Select one target for the unit leader to concentrate on. All other targets will gain a +1 Ev bonus.
f.      Check Target Range
                                                                                                     i.     Target must be within the range of the unit’s weapons.
                                                                                                   ii.     Who’s in range is determined per-model.
                                                                                                  iii.     Range for laser/beam weapons is always measured horizontally (top down) from the shooter to the target.
                                                                                                  iv.     Weapons with bullets or energy bolts measure their range diagonally (side on) from the shooter to the target if the shooter is lower than the target.
                                                                                                   v.     This gives laser/beam weapons a slight range bonus when shooting at higher targets.
g.     Check Firing Unit’s Awareness
                                                                                                     i.     If the distance to the target is further than the unit’s Awareness range, then the target unit gets a +1 Ev bonus.
h.     Check Target Concealment
                                                                                                     i.     Applies to targets behind or within concealing terrain.
                                                                                                   ii.     Also applies to targets fully within or behind LoS-Blocking terrain if the distance from the shooting models to the target models is within the shooting unit’s Awareness range.
                                                                                                  iii.     Concealed targets get a +1 Ev bonus.
i.      Check Target Gone-To-Ground Status
                                                                                                     i.     If the target is GtG, then they receive both +1 Ev, and +1 Toughness.

Thoughts?

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