Tuesday, February 26, 2013

Rules: Models, Units, & Task Forces (Ver. 0.52)


Here's the Models, Units, & Task Forces Update. Slightly changed wording, and a new chart.

Models, Units, & Task Forces


While some other 28mm Sci-Fi wargames attempt to simulate large company-sized battles of 50-150 models, WarStrike is somewhat smaller in its scope. Not only in the number of troops represented on-table, but in the number of 'things' that you have to mentally keep track of during an average game.


There is, of course, nothing stopping you from playing company-sized games using the WarStrike rules, should you wish.  However, the game has been designed and competitively balanced for Platoon-Sized games of roughly 12-50 models, organized into 4-8 units, at 1000 points per side.

Between two experienced players, most WarStrike games should take about an hour to play. With far less mental 'hangover' afterwards than you may be used to.


What Is A Model?


The most basic game piece in WarStrike is the Model. Which is simply a metal, resin, or plastic miniature on a round plastic base.


Sometimes a group of miniatures will be glued together onto a single base to represent a gun team or other complex collection of soldiers or creatures. Even if a single base includes several miniatures,  they still only count as a single model for the game's rules.



What Is A Unit?


A Unit is a grouping of one or more individual models that function together as a single entity on the tabletop.


Units typically represent a squad of between 3 and 18 troopers with roughly the same armor/equipment, and a variety of individual weapons.


Single-model units are possible though, and typically represent command models, heroes, vehicles, or monsters.


What Is A Platoon?


WarStrike is a 'Platoon-Sized' game. So what does that mean exactly?



In contemporary military forces, an infantry platoon is a group of around 25 to 50 soldiers. These troops are organized into 2 to 4 separate squads. Each squad is led by a sergeant, and the platoon itself is led by a lieutenant.


The squads that make up a platoon may identical, or some of them may be specialized for certain roles. Such as a heavy weapons squad for killing armored targets. Or a demolition squad for destroying obstacles.


Two to four platoons form a 'Company', led by a Captain. Each of the platoons in the company can be of different types. Offering a wider array troops and equipment to choose from when forming a Strike Force.


Two to Four Companies form a Battalion, led by a Colonel. Battalions will have the largest variety of troop and equipment options to choose from within the army as a whole. The Battalion is also the level of command that will have access to allies from other services or factions.


Strike Forces


The troops that you command in a game of WarStrike represent a Strike Force that has been gathered together from the available military forces in an area in order to perform a specific special mission.

This mission might be a key breakthrough in a larger battle, a small raid to destroy an enemy communication station, a hostage rescue, or even the kidnapping of an important enemy scientist.   

Due to operational secrecy, you won't know precisely what your objective is until you receive your mission briefing.


Since your troops were plucked from the front lines for this assignment, most of the units in your Strike Force will come from a particular platoon in your faction's local Company. To which your Company Captain may add additional support options from his other platoons.


Should the higher-ups in the Battalion take an interest in your mission, you may even have access to troops and equipment that would not normally be available even your Company. Including troops from allied armies or paramilitary groups who may have an interest in your success.


Your Strike Force then, will represent the troops of a core platoon, with various Company, Battalion, and Allied support.

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