Tuesday, August 25, 2015

Understanding Structural Strengths/Weaknesses


In my last post, I mentioned that I was going to re-outline the WarStrike Assault Phase, with the intention of removing all defensive and supporting fire. This is because after thinking about the game's turn sequence, I decided that both of those mechanics already exist in the Action (Shooting) Phase, and that our double-activation turn sequence would ensure that each side gets to shoot at moving units before the Assault Phase starts. Meaning that the Assault Phase can just be about charges, melee, and fall-backs, without having to repeat actions that normally happen in earlier phases.

Nurglitch has taken exception to this though, and the comments are getting long and detailed enough that I think this issue deserves its own post.

Tuesday, August 11, 2015

Dealing With A Lot Of Crap This Week


Well, the good news is that all the incorporation paperwork (a couple of large blog-articles worth) has been sent off to the lawyer for review. The bad news is that my Dad's Parkinsonian dementia has drastically worsened since early last week, and he's just babbling incoherently and arguing with everyone around him about whatever nonsense pops into his head. It was so bad last Wednesday that the home actually sent him to the hospital for a stroke assessment (thankfully negative).

Thursday, August 6, 2015

Still Here... Doing Paperwork


As much as I'd rather be writing rules and fluff today, I'm busy with incorporation stuff. I have to write up a compelling history of the project/company (which doesn't actually exist yet), answer a bunch of other boring questions like how long board members serve, whether we're succeeding a previous corporation, whether we have more than $250K in company assets (LoL!) and such forth.

At least when I'm done the lawyer will be filing all the papers. :)

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