Saturday, April 30, 2016
Table Setup & Mission Rules: Part 2
by
SandWyrm
Here's the next two pages of rules for setting up terrain prior to rolling a mission. This time covering Rivers & Roads, which are terribly under-used due to the problems that an inconsiderate placement can cause. These rules seek to lend some structure to their placement so as to avoid some of the more common problems.
Table Setup & Mission Rules: Part 1
by
SandWyrm
And... Just when you think you're close to being done, you realize that you need to write out the universal mission rules properly. Which of course requires you to take a first pass at formally writing out the six missions that you weren't going to include in the first Alpha Release. Because without that you'll have no idea what those universal rules need to be. And you need to write them out because otherwise the mission descriptions get very long and repetitive.
Wednesday, April 20, 2016
Project Update & First Introduction/Test Mission
by
SandWyrm
It's been one of those strange weeks where I feel like I've gotten a whole lot done, but haven't had anything very presentable to show off. Here's one page at least. :)
Tuesday, April 12, 2016
Overview of Play
by
SandWyrm
Got the taxes mostly figured out yesterday, so I spent most of today working on an introductory play overview.
Labels:
Introduction,
M42,
Rules,
Sandwyrm,
WarStrike
Monday, April 11, 2016
Quick Update
by
SandWyrm
Been kind of busy since my last post with Adepticon, the kids' Spring Break, and doing my parents taxes. But I've gotten the first pass done on about 25 special unit rules.
Labels:
Action Phase,
M42,
Melee Phase,
Movement,
Rules,
Sandwyrm,
WarStrike
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