![](https://blogger.googleusercontent.com/img/a/AVvXsEhNJQv0P8Sdp5zG28-x3osoehAXuZlmAwCcb_fAe_Tn5fPI8Dm2nwolSl3Ytjq0fW7pyxc0DDEtwKxAm6I-0iKxvFd7O_8hvw0LqFWrGg3xN5OnluFfkLp-4fA-xH6-gzl3cVsIODp-dKkKEdI82m1FxZTffVoUsPkj6SWp-I5_NTFP0UJ2GwxZoUg5lMw=w427-h640) |
Here's my Zero-G Illustration of a "Nice" Colseran That Will Star In The Fiction I'm Writing |
It's been a pretty rough year all around, with huge layoffs in film Animation/FX and games both before and after the recent strikes in Hollywood. I'm getting by, as almost every 3D guy I know is, with a mix of freelance and retail work.
The good news though, is that in completing a Product Management certificate last fall, I've gotten plugged into the investment community. Where there's actual interest in WarStrike as a disruptor for an industry that's still stuck in a business model that Games Workshop created in the 1980's.