Sunday, July 17, 2016

There Are Now Explicit Road Rules


I've been busy doing a once-over on the existing rules, mostly to change all the tests from D6 to D10-based ones, as well as stripping out the "section" rules for un-openable buildings. Since they'll all just be impassible terrain now. I've also been making sure all the rules numbers are properly ordered.

But all that editing did free up a bit of space to explicitly describe how Roads and Rivers interact with Area Terrain. It's not a huge thing, but it does clear up something that would have certainly prompted questions about how exactly they interact.

Welcome to WyrmGaming


Well, it's official... As of last Monday we're a company now. Which is something that needed to happen before we formally release any kind of alpha rulebook, which we'll be doing by the end of the summer.

Thoughts?

Sunday, July 10, 2016

New Quick Reference Guide & Test Units



I accidentally posted these over to The Back 40K, but here they are on the proper blog for posterity. :)

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