Wednesday, February 17, 2016

Action Phase Tweaks, Part 6


Here's the next two pages of the Action Phase. Notable changes are the rule which clarifies that each model can only fire one weapon, and the changes to Hit-Stress that clarifies that units will only lose initiative from a salvo if actually hit, and that units that split their fire cannot cause Hit-Stress. While I added another rule, "Heavy Armor", for units that don't care about small arms fire (like tanks). They'll only take Hit-Stress if something hits them that can penetrate their armor.

Thoughts?

Next post will the similar section of the new Melee Phase.

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