Wednesday, May 9, 2018

Ok... Maybe One Rules Overhaul... And Gencon!


Ok, so I was making notes in iBooks Author for the relatively simple rules tweaks that I was planning to make as a result of last weekend's testing. But as I was doing that, I thought back to the demos I'd just done, and what players had stumbled over conceptually.


So I took a look at the way the book was structured, and in particular the introductory sections. I then realized that I wasn't presenting the major concepts in a clear and concise way. Particularly for the floating Initiative system, which was actually summarized twice in two different sections.

As a result, I'm shifting the chapters around a bit. I'm also going to yank most of the rules for shooting at, or melee-attacking buildings and obstacles. Since I can see that they're not really needed in the game. The moving and shooting dynamics are more than enough to think about, and thus the building/obstacle stuff is adding a bunch of bloat that's not going to be important to the players' enjoyment.

Plus, I just submitted WarStrike to the First Exposure Playtest Hall at Gencon. If we're approved, the rules and test materials being polished will count for more than the fluff... for now.

Thoughts?

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